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Rule variants, also known as formats, are sets of regulations that players follow when engaging in competitive battles. Rule variants typically restrict the species, levels, items, and moves of Pokémon, or place time limits on battles.
All versions of Pokémon Stadium featured the Pika and Petit Cups from Pokémon Yellow Version's Colosseum 2, along with the Prime Cup, a no-holds barred tournament based on the normal Cable Club battles.
Pokémon Stadium was also the first Pokémon game that allowed more than two players to battle at a time. Up to four players can compete in the Free Battle mode; if two players are on a team, each player can only select and control three Pokémon. A similar mode of play, Multi Battle, was introduced in the Generation III main series games.
In the first of these tournaments, Nintendo Cup '97, Full Battles did not take place due to time constraints, instead, each player selected three Pokémon to battle after showing their party of six to their opponent. The battles took place in the Game Boy.
Nintendo Cup '99 combined aspects from the previous tournaments. In addition to the legendary Pokémon Mewtwo and Mew, the Pokémon used by the finalists of the Nintendo Cup '97 and the Nintendo Cup '98 were also banned from the tournament. In the event, battles took place in Pokémon Stadium 1 where players used the Transfer Pak to use their teams from Pokémon Red, Green, Blue and Yellow.
The Pokémon League Summer Training Tour '99 was the first series of Pokémon tournaments that took place in the United States. From July 10 to September 12 players could visit the nearest mall to compete in Pokémon battles, play Trading Card Game matches, try out the new titles: Pokémon Pinball and Pokémon Snap, participate in a Mew distribution event or watch Nintendo employees demonstrating the upcoming game: Pokémon Yellow. The event took place in 20 cities, these were: Minneapolis, Milwaukee, Chicago, Kansas City (Missouri), Salt Lake City, Portland, San Francisco, Sacramento, Los Angeles, San Diego, Indianapolis, Cincinnati, Detroit, Memphis, Dallas, Jacksonville, Charlotte, Bethesda (Maryland), New Jersey and New York. Each city had its own series of tournaments.
Each division was opened to a maximum of 1,000 players between ages 7 to 14. To participate, players had to bring their Game Boy, Game Boy Pocket or Game Boy Color and a game of Pokémon Red or Pokémon Blue; Link Cables were provided by Nintendo employees and battles took place with Colosseum 1 mechanics. Before each battle, players had to show their six Pokémon to their opponent (all had to be of a different species), then they had to choose three for the battle and deposit the other three in Bill's PC. Like their Japanese counterparts, the Pika Cup and the Poké Cup had a Level Sum Limit for the Pokémon that were chosen for the battle: 50 for the Pika Cup and 155 for the Poké Cup. All formats featured Freeze, Sleep and Self-KO clauses; finally, if a player's Game Boy ran out of batteries he lost the match.
Thunder for Down Under, a worldwide qualifier, took place in various countries in the year 2000. In this tournament, players from Australia, Belgium, France, Germany, the Netherlands, Spain, the United Kingdom, and the United States all competed in regional championships, with the winners heading for the Pokémon 2000 World Championship, the first Pokémon World Championship, in Sydney, Australia. The regional and Continental events featured three formats: Pika Cup, Poké Cup and Prime Cup; however, the World event only featured the Prime Cup. Pokémon Stadium was used for the battles. Regarding the Prime Cup rules, Mewtwo was allowed in the Spanish tournament, on the other hand, Mew was banned in all the events. Darryn Van Vuuren, from the United Kingdom, won the World tournament thus becoming the first World Champion in Pokémon History; on the other hand, Edwin Krause from Germany finished on second place, Sergio García Maroto from Spain finished on third place and Ian Garvey from the United States finished on fourth place.[12][13]
In Japan, a fourth series of tournaments for the Pokémon games, Nintendo Cup 2000, was held. The event used Pokémon Stadium 2 to organize battles days before the game was officially released. Similar to Nintendo Cup '97, the tournaments took place using Pokémon from levels 50-55, with a total limit of 155. At the end, the winners of the eleven local tournaments competed in a national tournament. Yuki Sato won the event, Akira Nakamura finished on second place and Tatsuaki Fujita finished on third place. The runner-up and the third place won a silver and a bronze trophy respectively, on the other hand, the champion won a Game Boy Advance once it was released.[14][15]
The tournament used Pokémon from levels 1 to 30, on the other hand, each player had three Pokémon and all went into the battle. The rules only said that Mew and Celebi were banned; however, technically other 22 Pokémon were also banned because they were not available at level 30. Unlike previous tournaments, Species Clause was absent, also, Team Preview, Sleep Clause, Freeze Clause and Self-KO Clause were only enforced in the semi-finals, the third place play-off and the final. Another oddity was that players didn't face each other until the semi-finals. In the firsts six rounds each player had to defeat a Nintendo player in a Mobile Battle in Pokémon Crystal within a 10 minute time limit. If the player won he got a Trainer Certification Card. Players were allowed to change teams after each round.[17]
The day of the match, the player got a phone call from the Nintendo player, the latter initiated the communications so that the company would pay the charges of the match. Players that disconnected or ran out of time lost the battle and were eliminated from the tournament. In the sixth round, the four players that spent the fewest turns to win the match advanced to the semi-finals.[18]
Pokémon Ruby and Sapphire introduced Double Battles, where each player battles with two Pokémon at a time. In Double Battles, certain attacks affect multiple Pokémon and certain Abilities, such as Plus and Minus, only take effect in Double Battles. This format has been used in almost every tournament since the one held in Pokémon Festa 2004 and is the main format in the story modes of Pokémon Colosseum and Pokémon XD: Gale of Darkness.
Trainer Tower features four modes of play: Singles, Doubles, Knockout, and Mixed. In a Knockout Battle, the player has to defeat three Trainers in a single battle consecutively. The Mixed mode incorporates battles from the other three layouts.
Each facility can be challenged in a Single Battle or a Double Battle format. In addition, two players can team up in a Multi Battle format, where each player can control two Pokémon at a time. Players can battle in a Level 50 division or an Open Level division where all of the opponent's Pokémon will be at the same level as the player's highest-leveled Pokémon.
The following tournament took place at Pokémon Festa 2004. This tournament used the Double Battle format. Unlike single battles, each player selected four Pokémon for battle. In addition to the previous rules, new restrictions were placed on nicknames: no vulgarities are to be used nor any Pokémon could be named after another Pokémon (e.g. a Smeargle nicknamed "KYOGRE").
In Pokémon Diamond and Pearl, six Cups were introduced for wireless battles in the Pokémon Colosseum Club Colosseum, many of which are similar to those in the Pokémon Stadium series. In addition, players can set the levels of all Pokémon to 50 or 100 during Wi-Fi battles.
Colosseums made their return in Pokémon Battle Revolution; however, like the Stadium Cups, each Colosseum features a special rule. Each battle takes place in a Level 30 or a Level 50 mode, and can eventually be challenged in a Single or a Double Battle format. Players may use Rental Passes or Custom Passes in any Colosseum except for the Gateway Colosseum, which restricts the player to Rental Passes.
In addition, Pokémon Battle Revolution features a mode of online play against random players, a system that eventually carried on to Pokémon Black and White. Battles can be conducted in a single or Double Battle format, with each player selecting three or four Pokémon before battle. All Pokémon are set to level 50, Pokémon nicknames are not used, and Trainer quotes are set to default. Other than that, there are no further restrictions.
As with Pokémon Emerald, a new Battle Frontier incorporated the Battle Tower and added four other battle facilities: the Battle Factory, Battle Arcade, Battle Castle, and Battle Hall. Each facility has a set of rules to be followed, all depending on the format of battle selected.
Flat Battle mode was introduced in HeartGold and SoulSilver at the Pokémon Communication Club Colosseum. Regardless of rule set, all Pokémon are set to level 50 for the duration of the battle. The exact same Battle Frontier from Pokémon Platinum also made a return.
In 2010, powerful legendary Pokémon such as Mewtwo were allowed once again in the 2010 World Championships. These Pokémon, referred to as special Pokémon, were limited to two per battle, but four were allowed per team. Event-only Pokémon such as Mew were still banned.
Black and White also brought about the Pokémon Global Link, with the Global Battle Union alongside it. Accessible in Pokémon Centers is the new Random Matchup mode wherein players may face random opponents over Nintendo Wi-Fi Connection without Friend Codes. Any type of battle may be selected. Random Matchup follows its own set of rules for every format available, which updates at times. It also presents a ranking system, with worldwide ranks available on the Global Battle Union section of the Global Link. 2ff7e9595c
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